The Shape Japer is after things that come in eights - Four goes on the mission.
Numberjacks: 2, 3, 4, 5, 6, 8
Meanie: The Shape Japer
Agents: 16, 42, 68, 101
If the Shape Japer keeps on making things with eight going wrong, we have to sort that problem.
- If you were playing dominoes and you had a double four, that is eight! It might go mad and spoil the game.
- Or if you played eight notes, the trumpet might go mad or horrible.
- Or an octopus with eight legs might jump out of the water and chase everyone. Ahh. Arrgghh. Arhhhhhhh. Ohh!
[Oliver] The girl had trouble with her umbrella, and the buggy was going wrong too.
[Laura] They all have eight things.
[Alice] The Shape Japer was making all things with eight go bad!
[Jonathan] The man had eight buttons and the lady had eight rings - two lots of four.
[Alice] And the spider had eight legs.
[Jonathan] That was a bit scary.
[Laura] But you did it. You made sure it was a good spider.
[Oliver] And you made that Shape Japer good for once!
[Jonathan] With two jumps of four.
[Laura] Everything's sorted.